这是一个实验中的功能
此功能某些浏览器尚在开发中,请参考浏览器兼容性表格以得到在不同浏览器中适合使用的前缀。由于该功能对应的标准文档可能被重新修订,所以在未来版本的浏览器中该功能的语法和行为可能随之改变。
静态ArrayBuf
fer.transfer() 方法返回一个新的ArrayBuffer, 其内容取自oldBuffer的数据,并且根据 newByteLength 的大小来对数据进行截取或者以0扩展。 如果 newByteLength 未定义,则使用 oldBuffer 的byteLength。这个操作使得 oldBuffer 处于被移除的状态。
语法
ArrayBuffer.transfer(oldBuffer [, newByteLength]);
参数
-
oldBuffer
-
要转移的
ArrayBuffer
对象。 - newByteLength
-
新
ArrayBuffer
对象的字节长度。
返回值
一个新的ArrayBuffer对象。
描述
ArrayBuffer.transfer()
方法允许你增长和移除 ArrayBuffer
对象。不需复制就能增长一个ArrayBuffer的功能,对于大的缓冲区来说,有速度优势 (类似realloc) 。当释放底层内存时,移除ArrayBuffer的功能给开发者提供了显式控制。这避免了必须丢弃所有引用和等待垃圾回收。
示例
var buf1 = new ArrayBuffer(40); new Int32Array(buf1)[0] = 42; var buf2 = ArrayBuffer.transfer(buf1, 80); buf1.byteLength; // 0 but if you use the polyfill then the value is still 40 buf2.byteLength; // 80 new Int32Array(buf2)[0]; // 42 var buf3 = ArrayBuffer.transfer(buf2, 0); buf2.byteLength; // 0 but if you use the polyfill then the value is still 80 buf3.byteLength; // 0
Polyfill
You can partially work around this by inserting the following code at the beginning of your scripts, allowing use of much of the functionality of transfer() in implementations that do not natively support it. This is not the exact equivalent of this API, but this function transfers data from one ArrayBuffer to another ArrayBuffer.
if(!ArrayBuffer.transfer) { ArrayBuffer.transfer = function (source, length) { source = Object(source); var dest = new ArrayBuffer(length); if(!(source instanceof ArrayBuffer) || !(dest instanceof ArrayBuffer)) { throw new TypeError("Source and destination must be ArrayBuffer instances"); } if(dest.byteLength >= source.byteLength) { var nextOffset = 0; var leftBytes = source.byteLength; var wordSizes = [8, 4, 2, 1]; wordSizes.forEach(function (_wordSize_) { if (leftBytes >= _wordSize_) { var done = transferWith(_wordSize_, source, dest, nextOffset, leftBytes); nextOffset = done.nextOffset; leftBytes = done.leftBytes; } }); } return dest; function transferWith(wordSize, source, dest, nextOffset, leftBytes) { var ViewClass = Uint8Array; switch (wordSize) { case 8: ViewClass = Float64Array; break; case 4: ViewClass = Float32Array; break; case 2: ViewClass = Uint16Array; break; case 1: ViewClass = Uint8Array; break; default: ViewClass = Uint8Array; break; } var view_source = new ViewClass(source, nextOffset, Math.trunc(leftBytes / wordSize)); var view_dest = new ViewClass(dest, nextOffset, Math.trunc(leftBytes / wordSize)); for(var i=0; i<view_dest.length; i++) { view_dest[i] = view_source[i]; } return { nextOffset : view_source.byteOffset + view_source.byteLength, leftBytes : source.byteLength - (view_source.byteOffset + view_source.byteLength) } } }; }
规范
Not part of any current specification draft document, but has been proposed for a future ECMA-262 edition.
浏览器兼容性
Desktop | Mobile | Server | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
transfer
|
Chrome No support No | Edge No support No | Firefox No support No | IE No support No | Opera No support No | Safari No support No | WebView Android No support No | Chrome Android No support No | Firefox Android No support No | Opera Android No support No | Safari iOS No support No | Samsung Internet Android No support No | nodejs No support No |
Legend
- No support
- No support
- Experimental. Expect behavior to change in the future.
- Experimental. Expect behavior to change in the future.
- Non-standard. Expect poor cross-browser support.
- Non-standard. Expect poor cross-browser support.